Video Gaming: Dateline: Bronzeville (coming in 2017)

 

You enter the world of Dateline: Bronzeville as Runny Walker, a seasoned photojournalist and columnist for the Chicago Advocate. Your news beat is Bronzeville, where you know everyone, and you know where almost all the bodies are buried. In your weekly column, you chronicle and critique the spectrum of social, political, cultural, sport, entertainment and community events in Bronzeville.

mallory300px Philip Mallory Jones’ career as an internationally recognized innovator in media art, creative storytelling, and instructional design spans more than four decades. He has incorporated digital modalities since 1990, in the design of online curricula, virtual world environments for teaching/learning, interactive edutainment media, web design, and immersive experiences for museum installation and stage performance. Mr. Jones is a certified online course designer and instructor, and an accomplished grants writer.

Mr. Jones’ distinctive visual and narrative style has garnered numerous national and international awards for his work in transposing the facts and essence of diverse histories and cultures into compelling story experiences for audiences via interactive and immersive environments, both physical and virtual, television, animation, print graphics and books.

Mr. Jones has studied the arts, histories and cultures of diverse peoples around the world, having done research and media production in The Caribbean, West and Southern Africa, India, the South Pacific, and Europe. He brings this trove of knowledge, experience and perspective to his work in 3D modeling and simulation, 2D graphics, animation, game design, virtual reality, video, audio, film, photography, and writing.

Throughout his career, Mr. Jones has worked successfully in creative teams and artistic collaborations, often for extended time periods with team members dispersed nationally or internationally. Whether as a team leader, co-creator or role-player, Mr. Jones values and thrives in the process of working with other professionals from multiple disciplines toward a shared vision.

Mr. Jones has held faculty positions at several universities, including The Batza Distinguished Scholar in Art and Art History at Colgate University, and earned the Master of Fine Arts degree in Creative Writing at Cornell University.

The trajectory of my work, spanning more than four decades, describes a process of migration, transformation, convergence, and synthesis. In this process, concepts, content and desires have migrated through diverse modes and media; in each mode, intention and design have been transformed by the particular tools and procedures, and revealed in new ways; the convergence of medium and content material creates a temporal terrain in which intentions can be realized that were not previously possible; and unanticipated results catalyze new ideas and illuminate next steps. This process is evidenced in the development of individual projects, as well as the span of my portfolio.

The spectrum of modes and temporal terrains with which I am familiar include writing, 35mm and view camera photography, 16mm animation and optical printing, analog and digital video, 2D digital imagery, 3D digital modeling and animation, synthetic world design, immersive interactive experience (game engines), sculpture in acrylic, plastic, and airborne kinetic forms (kites), and drumming as ritual practice.

A poem should not mean, But be. Archibald MacLeish

My approach to understanding art, and making art, is grounded in traditional practice and projects into the avant-garde of aesthetic technology. I find guidance and insight in the temple architecture, symbolic language and Esoteric Thought system of the Nile Valley Mystery Schools and the aesthetic of the Tuareg, as well as the literature of Magical Realism, and the composition of improvisational jazz . Guides and influences in my process include Romare Bearden, Charles Mingus, R. A. Schawaller de Lubicz, Roy de Carava, Langston Hughes, Claude Debussy, Jean Cocteau, Robert Ferris Thompson, Charles Finch, and Antoine de Saint Exupery. Their genius informs this process, and is the ground.

The focus of my research and production, for the past decade, is investigating the composition/design of narratives enabled by interactive immersive technologies, including game engines, synthetic worlds, museum/gallery installation, stage set design, and augmented reality. My approach to this realm of inquiry, expression and invention is interdisciplinary, trans-generational and collaborative. This temporal realm enables new modes of perception and expression and the emergence of new paradigms for organizing content to create meaning and enhance understanding.

Initial release date: Coming in 2017
Genre: First-Person Mystery Adventure
Mode: Single-player video game
Platform: Microsoft Windows/Mac/iOS/Android
Features:Single-player content
ESRB rating:G(General)
Media:DLC (Downloadable content)
Digital DownloadFeatures:Single-player content
ESRB rating:M (Mature)
Media:DLC (Downloadable content)
Digital Download
First-Person Mystery Adventure.

You enter the world of Dateline: Bronzeville as Runny Walker, a seasoned photojournalist and columnist for the Chicago Advocate. Your news beat is Bronzeville, where you know everyone, and you know where almost all the bodies are buried. In your weekly column, you chronicle and critique the spectrum of social, political, cultural, sport, entertainment and community events in Bronzeville.

But you also go deeper, probing crimes, exposing corruption, and fighting exploitation in your community. Your column takes on the hot topics, and that can cost your life!

The game action takes place over the course of three weeks. Runny’s column, “Dateline: Bronzeville,” is published at the end of each week. The Player intuitively explores the fascinating world of a now-vanished Bronzeville, interacts with numerous distinctive characters, and experiences the milieu of Chicago’s South side during The Great Migration, The Great Depression, The Chicago Renaissance, and Jim Crow Segregation, while discovering clues in order to solve several crimes and mysteries.

Tools of the Trade: camera, notebook, darkroom, typewriter, the Case Board, the Event Board, the Files, Informants.

Immerse yourself in the sights, sounds and intrigue of 1940s era Chicago as never before when you step into Dateline: Bronzeville.

*All work product of Dateline:Bronzeville© and Dateline Bronzeville, Inc. including, but not limited to, text, narrative, scripts, images, illustrations, game design and story concept is the exclusive property of Philip Mallory Jones, Donald Brooks Jones, Alchemy Media Publishing and Dateline Bronzeville, Inc. and cannot be used, disseminated or appropriated in whole or in part without the express written permission of Philip Mallory Jones and Donald Brooks Jones.